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Basic Cricket Rules
Indoor Cricket Rules

THE TEAM
  
• Each team consists of 8 players.
• Game fees are to be paid BEFORE the team takes the court.
• If a team is not ready to toss 3 minutes before the scheduled start time, they MUST bat first
* You must play with at least 6 players.

THE GAME
• The game consists of 2 innings. 1 innings is 16, 6ball overs.
• There are 4 partnerships. Each player bats in a partnership consisting of 4 overs.
• Runs are scored by the batsmen hitting the nets and running between the wickets - NO runs are awarded if the batters do not run.
• Each player must bowl 2 overs, they cannot be consecutive.
• Where a team is short of players, the opposition choose the batsmen and bowlers to play again in the last partnership.
• 4 players must field in each half. If a team is short, you must have 4 players in the front half.
• Batsmen must wear at least 1 batting glove when batting.
• Fielders [excluding the wicket keeper] are not permitted to wear any form of glove.
• A team may replace an injured player but the replacement cannot bowl, bat or wicket keep.

 COMPETITION FORMAT
• Teams will be graded according to ability.
• At the commencement of competition a draw will be issued to all teams.
• Each competition consists of no less than 4 rounds.
• Due to the large number of teams playing during the week catch up games will be played on Sundays.
• Entering competition means abiding by the centre policy.
• Your draw will indicate which of your games fall on a different day.

COMPETITION POINTS
• 4 points shall be awarded for a win.
• 2 points shall be awarded for a draw.
• A team that loses within 25 runs shall gain 1 additional point.
• 4 points shall be awarded for a default win if the game is played.
• -4 shall be deducted for a default loss.
• 2 points if full game fees for 8 players is paid on the night.
• Points are updated weekly and kept in the points folder in the arena.
• Discrepencies must be queried at the counter or by phoning the manager the following day.

SCORING
• All scoring is done by running between the wickets and/or striking the nets. Hitting and standing scores 0.
0 runs = Hitting the net behind the wicket keeper.
1 run = Hitting side nets from the corner behind the wicket keeper to the middle
line.
2 runs = Hitting side nets from the middle line to the corner of the back net.
3 runs = Hitting the side nets and then the back net.
4 runs = A bounced ball hitting the back net only.
6 runs = Directly hitting the back net on the full.
• 1 additional run is added to these scores by batters running between the wickets.
• WIDE = 2 runs
• NO BALL = 2 plus whatever is scored, if run.

DISMISSALS
• The fielding team must appeal to gain dismissals except in bowling a batsman.
• Each dismissal results in 5 runs deducted from the batting teams score.
• Catches can be taken from any combination of nets except when the back net is hit directly on the
full.
 
MANKAD
• Mankads need no longer be in the same action as the bowlers delivery. However the ball must still be held. Unsuccessful Mankads result in a no ball.
 
EXCLUSION ZONE
· Players may not field closer than 2 Metres to the facing batsman in his recognised batting position.
 
GAME TIMES
• The earliest start for a game is 5:30pm, the latest is 9:00pm on week nights.
• Your team should be ready to take the court 10 minutes prior to the scheduled start time.
• Junior grades earliest start time is 4:00pm.

CAPTAIN’S RESPONSIBILITIES
• To have the required number of players present and ready to play.
• To collect game fees and pay them before the game begins.
• To read this information pack and inform their team of its contents.
• To be aware of future game times and inform all of their team of these.

SEMI FINALS & FINALS
• Players must have played 3 competition games to qualify for semi finals and finals.
• Players who are registered and qualified for more than one team in any grade must choose to play for one at semi final time [team choice is up to the player].
• First vs Fourth - the winner goes through to the final.
• Second vs Third - the winner goes through to the final.

CANCELLATIONS & POSTPONEMENTS
• A minimum of 48 hours notice must be given of a game postponement.
• Teams are liable to pay a default fee if 48 hours notice is not given.
• Postponed games will be rescheduled for the following week.
• All scheduled games must be played within a season. Management will removed any team not following our centre policy.

MISCONDUCT   
• Misconduct is wide ranging and will not be tolerated.
• A warning will be given by the umpire.
• Runs will be deducted, in multiples of 5, at the umpires discretion.
• If the warning is not heeded, the player in question will be sent off.
 
DISPUTES
• Any disputes may be lodged with the night manager on the night.

 
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Last modified: 02/02/2008